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Game design deep dive. Soulslike
Paperback
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- Book Synopsis
- Game Design Critic Joshua Bycer is back with another entry in the Game Design Deep Series to focus on the youngest genre yet: soulslikes. Over a decade, From Software defined a new genre that has led to studios chasing after them hit after hit. In this book, Josh will cover the history of the genre and popular soulslike games of the 2010s and discuss what aspects of design make a game a soulslike. The first book looking at the history of the genre A breakdown of both action and RPG design for fans and designers of both A lesson on difficulty in games and why harder doesn't mean better
- About The Author
- Joshua Bycer is a Game Design Analyst with over a decade of experience writing for major sites, doing YouTube, and the author of the Game Design Deep Dive series. In that time through Game-Wisdom.com, he has interviewed hundreds of game developers and members of the industry about what it means to design video games.
- Product Details
-
- ISBN
- 9781032581156
- Format
- Paperback
- Publisher
- CRC Press, (02 May 2024)
- Number of Pages
- 164
- Weight
- 320 grams
- Language
- English
- Dimensions
- 229 x 227 x 12 mm
- Series:
- See all books in this series
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