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Teen fandom and geek programming

by Carrie Rogers-Whitehead | 15 June 2018
Synopsis
Fandom and geek programming has exploded in libraries in recent years. From anime-themed library lock-in events, cosplay contests, and video game tournaments, to an annual Harry Potter Yule Ball, libraries have embraced their inner geek and are hosting a wide variety of fandom programs. For those librarians who have no idea about the importance of Doctor Who, or the Star Trek vs.Star Wars debate, planning for such programming can seem daunting. Teen Fandom and Geek Programming: A Practical Guide for Librarians covers major fandom and program themes, as well as real-world event, club, and program ideas to help librarians provide this type of programming to their communities. Specifically, detailed coverage is provided for: ·Major fandoms, including superheroes, anime, Harry Potter, Dr. Who, Sherlock, and video game fandoms including MMOGs, Nintendo, and RPGs ·Fandom clubs ·Fanfiction programming ·Cosplay programming ·STEM programming through fandoms (graphic design and art; video editing and design; 3D printing) ·Large-scale geek events ·Promoting inclusivity through geek programming Use the tips and how-to knowledge in this practical guide to get more teens into your library!
€62.93
188 Reward Points
In stock online
Delivery 5-7 Days
Eligible for free delivery

Any purchases for more than €10 are eligible for free delivery anywhere in the UK or Ireland!

Synopsis
Fandom and geek programming has exploded in libraries in recent years. From anime-themed library lock-in events, cosplay contests, and video game tournaments, to an annual Harry Potter Yule Ball, libraries have embraced their inner geek and are hosting a wide variety of fandom programs. For those librarians who have no idea about the importance of Doctor Who, or the Star Trek vs.Star Wars debate, planning for such programming can seem daunting. Teen Fandom and Geek Programming: A Practical Guide for Librarians covers major fandom and program themes, as well as real-world event, club, and program ideas to help librarians provide this type of programming to their communities. Specifically, detailed coverage is provided for: ·Major fandoms, including superheroes, anime, Harry Potter, Dr. Who, Sherlock, and video game fandoms including MMOGs, Nintendo, and RPGs ·Fandom clubs ·Fanfiction programming ·Cosplay programming ·STEM programming through fandoms (graphic design and art; video editing and design; 3D printing) ·Large-scale geek events ·Promoting inclusivity through geek programming Use the tips and how-to knowledge in this practical guide to get more teens into your library!
Quantity
Quantity
€62.93
188 Reward Points
In stock online
Delivery 5-7 Days
Eligible for free delivery

Any purchases for more than €10 are eligible for free delivery anywhere in the UK or Ireland!

Quantity
Quantity

Product Details

ISBN - 9781538107522
Format -
Publisher -
Published - 15/06/2018
Categories - All, Books, Business Computers, Computers, Information Management
No. of Pages - 0
Weight - 476
Edition -
Series - - Not Available
Page Size - 28
Language - en-US
Readership Age - Not Available
Table of Contents - Not Available

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