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Anyone can create an app

by Wendy Wise | 02 April 2017
Synopsis
Summary Do you have a fantastic idea for an iPhone app but no idea how to bring it to life? Great news! With the right tools and a little practice, anyone can create an app. This book will get you started, even if you've never written a line of computer code. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Book Anyone Can Create an App begins with the basics by introducing programming concepts, the Swift language, and the tools you'll need to write iOS apps. As you explore the interesting examples, illuminating illustrations, and crystal-clear step-by-step instructions, you'll learn to: Get started programming, no experience necessary!Add controls like text boxes and buttonsKeep track of your favorite things by creating the Like It or Not (LioN) appBy the end, you'll be able to create and run your own apps, and you'll have the confidence to learn more on your own. The book is updated for Swift 3. About the Reader This book is written especially for non programmers - no experience needed! About the Author Wendy Wise has an extensive background in mobile and application development and has worked with several Fortune 500 companies. In her 17-year technical career, Wendy has served as a senior director of software development, a senior product manager for international mobile applications, and a hands-on developer for web and mobile technologies, among many other technical roles. Wendy fully embraces her nerd/geek side, as you'll find out as you read this book. In her spare time, she enjoys beer, coffee, photography, camping, and being outdoors. Table of Contents PART 1 - YOUR VERY FIRST APP Getting startedBuilding your first appYour first app, explainedLearning more about your development tools: XcodeCapturing users' actions: adding buttonsThe button app, explainedCapturing user input: adding text boxesPlaying on the Playground PART 2 - THE KEYS TO THE CITY: UNDERSTANDING KEY DEVELOPMENT CONCEPTS Go with the flow, man! Controlling the flow of your appWhile you're doing that... CollectionsTelling stories with storyboardsViewControllers in depth Put it on my tab: creating tab barsTable views: more than a coffee table picture bookPatterns: learning to sew PART 3 - CREATING THE LIKE IT OR NOT APP Putting it all together: the LioN appAdding data to your LioN appDisplaying details of your LioNCreating the details of the detail viewThe AddEditView sceneDelegates are everywhereEditing LioNsSaving LioNsMaking your LioN prettierWorking with Auto LayoutSearch your LioNs
€23.79
71 Reward Points
Currently out of stock
Delivery in 5-7 Days
Eligible for free delivery

Any purchases for more than €10 are eligible for free delivery anywhere in the UK or Ireland!

Synopsis
Summary Do you have a fantastic idea for an iPhone app but no idea how to bring it to life? Great news! With the right tools and a little practice, anyone can create an app. This book will get you started, even if you've never written a line of computer code. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Book Anyone Can Create an App begins with the basics by introducing programming concepts, the Swift language, and the tools you'll need to write iOS apps. As you explore the interesting examples, illuminating illustrations, and crystal-clear step-by-step instructions, you'll learn to: Get started programming, no experience necessary!Add controls like text boxes and buttonsKeep track of your favorite things by creating the Like It or Not (LioN) appBy the end, you'll be able to create and run your own apps, and you'll have the confidence to learn more on your own. The book is updated for Swift 3. About the Reader This book is written especially for non programmers - no experience needed! About the Author Wendy Wise has an extensive background in mobile and application development and has worked with several Fortune 500 companies. In her 17-year technical career, Wendy has served as a senior director of software development, a senior product manager for international mobile applications, and a hands-on developer for web and mobile technologies, among many other technical roles. Wendy fully embraces her nerd/geek side, as you'll find out as you read this book. In her spare time, she enjoys beer, coffee, photography, camping, and being outdoors. Table of Contents PART 1 - YOUR VERY FIRST APP Getting startedBuilding your first appYour first app, explainedLearning more about your development tools: XcodeCapturing users' actions: adding buttonsThe button app, explainedCapturing user input: adding text boxesPlaying on the Playground PART 2 - THE KEYS TO THE CITY: UNDERSTANDING KEY DEVELOPMENT CONCEPTS Go with the flow, man! Controlling the flow of your appWhile you're doing that... CollectionsTelling stories with storyboardsViewControllers in depth Put it on my tab: creating tab barsTable views: more than a coffee table picture bookPatterns: learning to sew PART 3 - CREATING THE LIKE IT OR NOT APP Putting it all together: the LioN appAdding data to your LioN appDisplaying details of your LioNCreating the details of the detail viewThe AddEditView sceneDelegates are everywhereEditing LioNsSaving LioNsMaking your LioN prettierWorking with Auto LayoutSearch your LioNs
€23.79
71 Reward Points
Currently out of stock
Delivery in 5-7 Days
Eligible for free delivery

Any purchases for more than €10 are eligible for free delivery anywhere in the UK or Ireland!


Product Details

ISBN - 9781617292651
Format -
Publisher -
Published - 02/04/2017
Categories - All, Books, Business Computers, Computers, Computer Programming
No. of Pages - 336
Weight - 572
Edition -
Series - - Not Available
Page Size - 24
Language - en-US
Readership Age - Not Available
Table of Contents - Not Available

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